The the manual on page 144 the prototype for fl_set_canvas_attributes is:
void fl_set_canvas_attributes(FL_OBJECT *ob,Visual *visual,int depth,
unsigned mask, XSetWindowAttributes *xswa)
while in the header file it is:
void fl_set_canvas_attributes(FL_OBJECT *, unsigned, XSetWindowAttributes *)
|Gazing up to the breeze of the heavens \ on a quest, meaning, reason |
|came to be, how it begun \ all alone in the family of the sun |
|curiosity teasing everyone \ on our home, third stone from the sun. |
|Trent Piepho (xyzzy@u.washington.edu) -- Metallica |