> How do you refernece the structure in the .h file, I must be doing
> something wrong as it keeps dumping core.
Where are you dumping core? I think your last code fragment (xx_cb.c)
is a little more fragmentary than you might intend.
> **** code frag xx.h **
>
> typefed struct{
> FL_FORM *sect2;
> FL_OBJECT *ciphertext;
> FL_OBJECT *encrypt;
> void *vdata;
> long ldata;
> } FD_sect2;
>
> ** end code frag **
>
> **** code frag xx.c ****
> fdui->ciphertext = obj =
> fl_add_browser(FL_NORMAL_BROWSER,110,220,680,120,"");
>
> ** end code frag **
>
> **** code graf xx_cb.c ****
>
> void encrypt_cb(FL_OBJECT *ob,long data)
> {
> FD_sect2 *ui;
>
How is
FD_sect2 *ui;
initialized? It doesn't get automagically initialized with anything.
Perhaps you mean to do something like...
FD_sect2 *ui;
int main( int argc, char **argv )
{
[...]
ui = create_form_sect2();
[...]
void encrypt_cb(FL_OBJECT *ob,long data)
{
extern FD_sect2 *ui;
fl_do_some_browser_function( ui->ciphertext, ... );
[...]
The code you show (unless there's something more you're *not* showing)
will have `ui' uninitialized and if you try to dereference that
pointer you're going to end up trying to dereference whatever garbage
happens to be on the stack. Hence the core dump.
spl
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