> Sorry. You want to use fl_check_forms() or fl_check_only_forms() instead.
> That's what works for me.
I think that would create a "buzz loop."
Recall that what he wants to do is emulate the function of the
goodies, which look, somewhat schematically, like this:
int fl_some_goodie( ... )
{
FD_goodie *fd_goodie = create_form_goodie();
[...]
fl_show_form( ... );
do
obj = fl_do_forms();
while ( ( obj != fd_goodie->quit_button ) &&
( obj != fd_goodie->doit_button ) );
if ( obj == fd_goodie->doit_button )
process_the_doit();
fl_hide_form( fd_goodie->goodie );
fl_free_form( fd_goodie->goodie );
fl_free( fd_goodie );
return some_result;
}
This bogused goodie has at least two buttons -- a "quit_button" and a
"doit_button".
If you used fl_check_forms() in this case, the do-while loop would
buzz and eat the CPU since fl_check_forms() and its ilk return
immediately if there is no queued event. fl_do_forms() blocks until
an event occurs, which, in this case, is the desired behavior.
spl
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