> I have an invisible Frame up on a simple window. I'd like it ot receive
> user's pressed keys, using a PostObject Handler.
I don't think you can.
Why use a Frame Object? Why not use a Input object of type
FL_HIDDEN_INPUT. Then you don't have to resort to extraordinary
methods to get keyboard input. Perhaps if you explained a little more
what you were trying to accomplish one of us on the list could give
you some guidance.
spl
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