At 11:14 25.02.1999 +0000, you wrote:
First at all: Thanx for the fast answer !
>Hi again (sorry for the 2-stage answer...),
No prob, my fault....
>I added in an:
[...]
Ok, after messing around with these suggestions I realized that my problem
lies in an other part of my app. :)
Do you know what's wrong with the following code ?
Class definition:
class IF_Spielfeld_Class
{
private:
FL_FORM *IF_Form;
FL_OBJECT *Fieldbuttons[12][12];
public:
IF_Spielfeld_Class();
~IF_Spielfeld_Class();
SetFieldPixmap(unsigned char X, unsigned char Y, unsigned char Type,
unsigned char Heading);
};
Class implemetation of the Constructor:
IF_Spielfeld_Class::IF_Spielfeld_Class()
{
[... Form-definition ]
int counter1,counter2;
for (counter1=1;counter1<=12;counter1++)
{
for (counter2=1;counter2<=12;counter2++)
{
Fieldbuttons[counter1][counter2]=fl_add_pixmap(FL_NORMAL_PIXMAP,-20+counter1
*41,-20+counter2*41,41,41,NULL);
fl_set_pixmap_data(Feldbuttons[counter1][counter2],Normal_xpm);
};
};
[... Rest of Form-Definition, displaying form etc.]
};
What do you think ?
>and it runs (the result is not nice :).
The code you have read is considered as at an early alpha stadium.... :)
___
Greetz,
---> Lord Wolfchild <---
[wolfchild@home.ivm.de]
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