I am trying to build an application with multiple GL windows
and I want to be able to assign an idle callback to each window.
At present however, only the last registered idle callback is recorded.
Is there a way to have multiple idle callbacks in an application such that
each callback is associated with a particular drawing canvas?
Benjamin Gregorski
Department of Computer Science
University of California, Davis
gregorsk@cs.ucdavis.edu
http://wwwcsif.cs.ucdavis.edu/~gregorsk
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